Searched Result for Development Stage: School Age 10-12
Prisoners Base/Fresher
The Intended Goal Of This Activity Would Be To Get The Children Running And Also To Exercise Their Problem Solving Skills, Strategy Skills And Teamwork.
Bumper Cars
The Intended Goal For This Activity Would Be To Teach The Children Spacial Awareness.
Compliment Circle
It Boosts Self Esteem By Giving And Receiving Compliments From The People Around You. It Also Brings The Group Closer Together Through Vulnerability As Well As Encourages Close Bonds And Safe Relationships.
Newspaper Chairs
Allows Individuals To Work Together In A Creative Way. Everyone Is Included And It Teaches Them About Trial And Error And Not Giving Up.
Sharks And Lifeguards
It Encourages Physical Activity And Energizes The Group. It Also Encourages Teamwork. Also, Nobody Is Excluded While Playing This Game, As Everyone Has A Role.
Marble Rollercoasters
To Encourage Individuals To Work Together Creatively Towards A Concrete Goal.
Prisoners Base/Fresher
The Intended Goal Of This Activity Would Be To Get The Children Running And Also To Exercise Their Problem Solving Skills, Strategy Skills And Teamwork.
Bumper Cars
The Intended Goal For This Activity Would Be To Teach The Children Spacial Awareness.
Compliment Circle
It Boosts Self Esteem By Giving And Receiving Compliments From The People Around You. It Also Brings The Group Closer Together Through Vulnerability As Well As Encourages Close Bonds And Safe Relationships.
Newspaper Chairs
Allows Individuals To Work Together In A Creative Way. Everyone Is Included And It Teaches Them About Trial And Error And Not Giving Up.
Sharks And Lifeguards
It Encourages Physical Activity And Energizes The Group. It Also Encourages Teamwork. Also, Nobody Is Excluded While Playing This Game, As Everyone Has A Role.
Marble Rollercoasters
To Encourage Individuals To Work Together Creatively Towards A Concrete Goal.