Searched Result for Development Stage: Middle Childhood Age 6-9
Elephant Ball
To Learn Physical Literacy Of Bending Your Back Without Bending Your Knees And Using Forearms To Hit A Ball Instead Of Kicking With Your Feet.
Creepers
The Goal Is To Encourage Teamwork And Develop Motor Skills Such As Agility.
Skittles
The Goal Is To Develop Motor Skills Such As Overhand Throwing, Underhand Throwing, And Aiming At A Target.
Ninja
The Intention Of This Game Is To Gather Participants In A Collective Game Requiring Movement But Not Extreme Physical Activity. It Can Act As An Energizer Or A Cool Down Activity.
In The River, On The Shore
This Game Is Intended To Act As A Bridge Between Activities, Focusing On Listening Skills In Combination With Speed And Agility. It Can Slow Down The Pace Of The Group To A Quieter Game, Or Energize The Group Into A Large And Competitive Game.
Human Battleship
This Game Is Intended To Have Members Work Together To Strategically Eliminate Members Of The Opposite Team. Facilitates Teamwork And Pleasure Simultaneously.
Elephant Ball
To Learn Physical Literacy Of Bending Your Back Without Bending Your Knees And Using Forearms To Hit A Ball Instead Of Kicking With Your Feet.
Creepers
The Goal Is To Encourage Teamwork And Develop Motor Skills Such As Agility.
Skittles
The Goal Is To Develop Motor Skills Such As Overhand Throwing, Underhand Throwing, And Aiming At A Target.
Ninja
The Intention Of This Game Is To Gather Participants In A Collective Game Requiring Movement But Not Extreme Physical Activity. It Can Act As An Energizer Or A Cool Down Activity.
In The River, On The Shore
This Game Is Intended To Act As A Bridge Between Activities, Focusing On Listening Skills In Combination With Speed And Agility. It Can Slow Down The Pace Of The Group To A Quieter Game, Or Energize The Group Into A Large And Competitive Game.
Human Battleship
This Game Is Intended To Have Members Work Together To Strategically Eliminate Members Of The Opposite Team. Facilitates Teamwork And Pleasure Simultaneously.